A Local PvP Battle of Strings, Wood, and Physics.

This is not a game about instant reactions; it is a game about the art of manipulation!

In this 2-player duel, you don't control the character directly—you control the strings. Like a real puppeteer, you must manage tension, momentum, and inertia to influence your wooden fighter. Every action is an indirect result of physical forces: raising an arm, aiming a bow, or swinging a weapon requires anticipation.

It’s a battle between two distinct mechanisms. Some moves require charging up like drawing a bowstring, while others are like clockwork that cannot be stopped once started.

You are both the master of the puppet and a slave to its physics. Can you untangle the chaos and land the fatal blow?

🎮 CONTROLS (English Guide) Since the in-game tutorial is currently in Chinese, please refer to the controls below:

Player 1 (Left Side)

  • A / D: Move Left & Right
  • Q / E: Control Tension / Draw Bow (Aiming)
  • W: Fire / Release

Player 2 (Right Side)

  • I / P: Move Left & Right
  • Left / Right Arrows: Control Tension / Draw Bow (Aiming)
  • Space: Fire / Release


手提人偶大战!

这是一款以“操控”本身为核心的对战游戏。

玩家并不直接控制角色行动,而是像操纵真实人偶一样,通过提线、蓄力、释放与偏置,间接影响人偶的姿态与行为。
抬手、瞄准、攻击都并非按钮指令,而是一连串物理与结构上的结果。

人偶之间的战斗更像是两套机制的对抗:
有的动作像拉弓射箭,需要提前蓄势与判断;
有的行为如发条装置,一旦启动便难以中途修正;
每一次提线的选择,都会在之后的数个瞬间持续发酵。

这不是追求即时反应的格斗,而是关于控制延迟、结构限制与失控风险的博弈。
你既是操作者,也是被人偶反馈牵制的一方。

按键教程可在游戏中查看

Updated 5 days ago
Published 9 days ago
StatusReleased
PlatformsHTML5
Authorspinkalemon, Xiaoxi, FishermanW, lobern
GenreAction
Made withGodot

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